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- 10.02.30 - World of Warcraft Leveling Guide
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- 10.02.26 - Frozen Hell in WoW
- 10.02.25 - Information for Kalimdor in WoW
- 10.02.24 - WoW Guild Banking FAQ
- 10.02.21 - The Best Way to Level up a Paladin
- 10.02.20 - WOW: Tips on Horde
- 10.02.18 - Forging of WoW Ashbringer
- 10.02.17 - WoW tips


Paladin and Druids in WoW
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Section 3- Specs
Obviously each class is going to have several specs that work for different people, the following are some of the most popular or widely used.
Death Knights
14/50/7 PVE dps. Gives you longer diseases and buffs your crit/ap/obliterate with the blood talents. Pretty straightforward spec.
19/51/0 PVP
)/arena. Starter Frost PvP build
10/54/7 Frost Tanking build.
Druids
You will find that 1 point is still effective. That can go in either Feral Instinct, Primal Instincts, or Brutal Impact. Here you can get professional
lvlingThis is the build for those that plan on using there duel spec for 2 different bear specs, say a 5/10 man spec as their off and then this for 25 mans. Again 1 unspent point most likely will be put into Imp LOTP. You will be using your offpsec for pure DPS simply because of the glyph swap with it, you can do it on the fly in 25 mans for single tank fights, and since you can probably tank a 10 man with this spec even without IW. Above spec but without NSS/MS chain. Hybrid 25 man build, less effective than dual specing cat because of glyphs but should not hinder the raid. Again, 1 unspent point for either PI or Imp LOTP.
Paladin
This is the point where choices have to be made. You need 3 points to move down the tree to get the lower half:
Stoicism-PvP talent. Any stun that matters in PvE isn't affected by the talent (think Maxxena).
Divine Guardian-Useless when tanking. Situational. 2 points only
Guardian's Favor-Spare "taunt" on quicker cooldown. Longer HoFs. 2 points only.
Kings/Imp. Kings-If you plan on having this full time, you can put 3 points here for now.
Imp. HoJ-Quicker spell interrupts on fights where you can interrupt the boss. Decent choice.
Reckoning 3/5-Minor threat increase from white damage
There's no standard build, per se, because the choice you make to get past mid-level in protection depends on what role the raid needs. That leaves 9 points to spend at will.


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